Showing posts with label Digital Imaging. Show all posts
Showing posts with label Digital Imaging. Show all posts

Wednesday, May 5, 2010

Burton-Ize

The final project I am giving my Digital Imaging students at City Tech is to "Burton-Ize" a self-portrait. We are teaching to a "Core Text" at City Tech this semester and the Core Text is Tim Burton. They chose Burton because of the coinciding show at MoMA and the release of his version of Alice in Wonderland. Visually I figured this would be something both challenging and fun for the students to do as they yearn for the freedom of Summer vacation.

So much fun that I did a quick one of myself this morning:
The assignment can be found at the wordpress site I have been keeping for the class:
http://adv1260.wordpress.com/
Oh, and this here is the original:

Tuesday, November 24, 2009

Old Invites


Fun with photoshop and pictures of me and Jenni! I love making these ridiculous things.

Open GL in CS4


This is what Photoshop CS4 does when openGL is turned on in CS4. When you zoom in it shows the actual pixels, which is nice. Really allows the user to understand how color correction affects the image at the pixel-level.

This is a screengrab of skin on the chest of a middle-aged white woman I'm currently retouching.

Monday, November 9, 2009

Ryan McGinness

I remember meeting this guy at an opening at Rare when it was back on 14th Street, probably around 1997 or 1998. I think he was handing out matchbooks or stickers with his puking guy icon and the word, "art" on it. Maybe. Memory is a funny thing. I think he was working at PopSmear Magazine at the time, and we spoke on the phone a few times. He put me on his mailing list, so I have some cool early postcards from him, including a metallic foil invite to the book party for "Flatness is God" that happened at B Bar. The party was fun, and I bought a book, which was originally published by Soft Skull Press (now defunct.)

I remember one phone conversation we had, where I was trying to garner some sage advice from him, and he was telling me about this book project he was working on, that is was pretty intense, and how I shouldn't get so caught up worrying about making gallery art, or getting into the galleries, etc. I was extremely impressed and inspired by the first book, and have a growing library of his publications, a few prints, and at least one tee shirt. Most recently found the issue of Arkitip he was in for half-off at the Staple clearance space down on Ludlow. I passed up buying the Peter Saville issue, which was a lot cheaper, because I wanted/needed the McGinness one.

His show earlier this year at Deitch Projects filled me full of wonder and laughter; how cool is it that he gets to make work that is so much FUN and that I find meaningful as well. I have the press release and some notes I made about that show and maybe someday I'll get around to writing something more substantial about it, but I am certainly happy to have the Arkitip catalog for it.

Was reminded all of this when SwissMiss posted a video of him working and talking about his work on her blog. The video is from Upper Playground, SF-based art/design/fashion collective, or whatever they would like to be called.


SwissMiss writes:
Ryan McGinness is interested in creating a new vocabulary for everyday symbols and icons through context and composition. Using layering, repetition, and juxtaposition, his complex pieces construct worlds within worlds. With his massively intricate silk-screened paintings, sculptures, and installations, hes able to blur the division between design, pop culture, and fine art. Ryan McGinnesss artwork has appeared in numerous books, magazines, and exhibitions throughout the United States and Europe.

Wednesday, June 24, 2009

Prince's Purple Rain

I remember listening to this album constantly when it came out. I had the 45" of "When Doves Cry" and my sister had the LP, and we'd listen to it at our house and her best friend, Jennifer Wentzel's house. I would sing, "this is what it sounds like, when dogs dieeeee!!!" I didn't know what "Darling Nikki" was about, but I wanted to. Spin just published a huge feature package marking the 25th anniversary of the release of the movie and album, and they got a bunch of bands to cover the album. Best part for me? I got to do the photo-illustration for the cover under art direction from Devin Pedzwater.

This first sketch is something I threw together that didn't get used. I had done a few different ink versions before I scanned this and colored it in photoshop. It got me very comfortable with the image, which helped when I made the final.
This is the final version, as it looks on newsstands.
And this is the original photo, by ASP.

Wednesday, June 10, 2009

Tuesday, June 9, 2009

the Retouching Arts

(photo by Kevin Van Aelst, no permission. Great example of clever and well-done retouching. Filthy filthy lies!)

Communication Arts has an article by Kate Chase, published last December that just came to my attention. Given the generally negative and inflammatory way retouching has been portrayed in the press (OH MY GOD LOOK WHAT THEY DID!!!), it is nice to see a more measured and reflective look at the biz. (photo pilfered from CommArts website)

She talks about the Wild family and their retouching lineage, and how they changed from the late 1800s with the first airbrushes, all the way to the advent and proliferation of Photoshop.

"It’s been debated over the last few years if the term photo-retoucher is still applicable to describe today’s modern digital artist. For me, it’s still the perfect description, because all others ­fall short in comparison to what’s been thrown out as a replacement. ... The dedicated and sophisticated retoucher continually proves that it’s the educated artist in this niche who is sought after and retained to surpass expectations. It seems everyone is still looking for the name of a good 'airbrush' artist."

Wednesday, May 27, 2009

Angry Wade's Running Team, redux


Redone did it again, after showing it around. Should be getting the shirts pretty soon, I hope! For now, mad props to Bri, my favorite bartender in the world, and Angry Wade's, because they had cold taps, even during the blackout of aught-three.

Wednesday, December 3, 2008

monogram 1: Oh My God

I have always loved interlocking monograms; usually I notice them as sport's logos, but they are all over the place. They are an optical illusion, an Escher-like puzzle for the eyes to sort out.

The more complex the design, the more letters involved, the longer it will take to figure it out, but our eyes and brain seem to have an amazing ability to sort these things out, similar to reading a sentence wth sme of th lttrs mssng without skipping a beat. I think that I am also drawn to these things because they take type and make it into an image, maybe through decorative means, but still. I think I can track this back to looking at the Star of David iconography at the synagogue I went to growing up, and trying to follow the lines around and over and under and through, trying to make sense of it, in my head. I spent many hours drawing and re-drawing these, tracing them until I could draw them on my own.

So I decided to try making some of my own. The question was, what would I make them for, what would the letters I chose represent? I immediately thought I would use instant messaging acronyms, since the juxtaposition of the slow labor-intensive process of drawing these with the hurryupnow nature of their etymology seemed at odds. This strikes me as a similar intent to the slow-blogging movement, though not as crusty or bitter. My intent is to do it as an homage, a glorification of our newfound method of simplified communication. All that being said, here is my first effort. This is a scan of a pencil drawing, colored digitally. I will see what they look like re-drawn in vectors, but I like the idea that they have an element of the non-digital in them as well.

Tuesday, June 24, 2008

Photo Illustration :: Noise Opener for SPIN 200808

Challenging photo illustration (or digital collage, if you prefer) combining these parts into a final image. Grass was too big and had to be tiled. Lanyard on VIP tag had to be "draped" over the edge of the tray. Tray had to be squeezed to fit the page layout, hands were moved and kept at the same size. Two versions follow, the full-color logo is the one that made the final page layout.




Photo Illustration :: Madden for SPIN 200808



Photo collage for the Games review page in the August issue of SPIN. Art Director: Ian Robinson